Professional Illustration

The Professional Illustration graduate certificate program at Algonquin College teaches students with an animation, digital illustrator, graphic design, multimedia, fine arts, interior design, or advertising education the technical illustration techniques and business skills needed to succeed in the industry. Graduates leave with a professional portfolio demonstrating their ability to use traditional and digital media for a wide range of applications and clients.

Program Code:
1403X01FWO
Academic Year:
2011/2012

Courses

Programs at Algonquin College are delivered using a variety of instruction modes. Courses may be offered in the classroom or lab, entirely online, or in a hybrid mode which combines classroom sessions with online learning activities. Upon registration, each full-time student is provided an Algonquin email account which is used to communicate important information about program or course events.
Level: 01 Hours
ART2000Drawing and Painting
Translating a third dimension onto a two-dimensional surface is the foundation of all illustration. Students use a variety of illustration techniques to develop proficiency within a variety of media including graphite, coloured pencils, markers, watercolours, and acrylic paints. Lab work allows students to learn how to maximize the potential of each media available to an illustrator. In-class activities, techniques, and studies enhance the ability to translate direct observations from nature onto a two-dimensional surface.
60.0
ART2001Life Drawing I
Drawing the human figure is an essential skill set within the illustration industry. In this practical course, students enhance their drawing skills in form, proportion, space, and light as it relates to the figure through exercises drawing from sculptures, models, and from life in a variety of settings on and off campus. Media used include scratchboard, graphite, chalk, pen and ink markers, water colours, and gouache.
60.0
ART2002Advertising/Commercial Illustration
Advertising illustration is a unique and lucrative field available to an illustrator. Students lean how to apply illustration techniques for the production of commercial documents such as advertisements, menus, posters, and websites. Case studies, in-class discussions, demonstrations, learning activities, and technical applications focus on the illustration needs of the advertising industry. Special attention is paid to typography as an illustrative element, readability, page and screen layouts, static and moving elements.
45.0
ART2003IntERPretive Illustration I
What is style and how does it communicate specific content information? Through in-class discussion, hands-on learning activities, critical analysis, and technical applications, students explore various techniques that help to develop their own personal styles and expand their repertoire of illustration techniques.
45.0
ART2004Technical Illustration I
When there are no photographs or the product has not been created, a technical illustration is the only option. Students apply their realistic illustration skills to the production of technical, medical, and architectural materials drawings using a number of digital tools. Case studies, lab activities, demonstrations, and technical applications allow the student to create effective cutaways, 3D models, and skins in order to communicate complex, technical, design problems. Emphasis is placed on productivity and accuracy.
45.0
DSN3090Digital VIsual Dynamics
The fundamentals of visual communication are reviewed and applied to various illustration projects. Students learn how to use the elements of art and design within the creative process to produce effective illustrations. Case studies, in-class discussion, lab work, and technical applications using various software programs allow students to develop the ability to prepare visually dynamic illustrations for fast-paced industry environments.
45.0
Level: 02 Hours
ART2005Graphic Narratives
Whether in a commercial, movie, sitcom, video game, or graphic novel, illustrators initiate the process through the art of visual storytelling. Students explore the art of graphic narrative through case studies, in-class demonstrations, discussions, and technical applications in order to develop the requisite skills in sequencing, camera angles, cropping, and narrative structure. Special attention is placed on mastery of space, time, lighting, proportion, and drama.
45.0
ART2006Life Drawing II
Through drawing exercises, students hone their skills in using form, proportion, space, and light as they relate to nature. Students develop the skills required to deconstruct any setting through exercises in drawing from sculptures, models, and from life observed in a variety of settings on and off campus. Media used includes scratchboard, graphite, chalk, pen and ink markers, water colours, and gouache.
60.0
ART2007IntERPretive Illustration II
Through open-ended assignments, students apply their various skills to developing illustrations for editorial, book, and linked video games or DVD's. Case studies, learning and creative activities, and instructor mentoring provide students the stimulus for producing signature portfolio pieces.
45.0
ART2008Technical Illustration II
Students expand upon and refine their technical illustration skills to complete designs for a number of projects integrating various illustrative elements. Case studies, learning activities, and technical instruction enhance the students' speed and accuracy in achieving professional quality visual communication tools suited to applications such as kiosks, displays, building interiors, advertisements, or cut-away teaching illustrations.
45.0
GAM2000Game Development Illustration
Game development illustration is a new and ever-expanding dynamic industry dependent upon illustration. Students apply illustration principles to the development of characters and environments for use in computer games. Case studies, in-class discussions, and learning activities supplement computer languages, 3D graphics engines, and 3D software applications in order to develop 3D characters, comprehensives, and environments.
45.0
MKT2240Professional Transitions
Students develop the skills and knowledge required to market their skills and operate their own small businesses. Through in-class discussion, case studies, and learning activities, students develop an awareness of the range of markets for their skills and how to develop the marketing skills required to tap into them. Special attention is placed on honing marketing messages, developing effective promotion materials, and following basic business planning principles, budgeting practices, and creative team dynamics. In addition, students learn about professional associations and other services available to assist professional illustrators in their chosen field.
60.0

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Every attempt is made to ensure the accuracy of the information in this publication. The College reserves the right to modify or cancel any course, program, fee, timetable, or campus location at any time